Dune: Awakening is now on Xbox Series X|S, PC and Game Pass, with a full single-player mode and customizable gameplay settings.

Solo play starts with three difficulty presets, but players can also adjust individual gameplay settings. Those controls cover sandstorms, harvesting, XP multipliers, building piece limits and item durability, while each run can follow a chosen pace.

The Great Convention Part III has started its final chapter. For the first time, players can carry the entire story from its beginning to its end in one run.

The Series X|S version includes the complete experience with UI and controls tailored for console. Two graphics modes are listed: Performance at 60fps with Dynamic 4K, and Quality at 30fps with Dynamic 4K.

Players can choose to keep every part of the game in PvE, avoiding PvP without losing access to content, gameplay mechanics or rewards.

The wider update adds rewards to every existing story mission, including swatches, weapon and armour variants, and placeable decorations. Arrakis also gains seven mission locations and six Imperial Testing Stations, with more contracts and dynamic encounters.

The Landsraad endgame has been rebuilt around missions that work for multiplayer PvE or single-player runs. Its progression spans twenty ranks, from outsider to Atreides Envoy or Harkonnen Enforcer, with rewards to unlock.